Each time a major prize-giving event draws close, one notices an outcry to include fresh award types to honor overlooked contributions and satisfy the spirits of followers with niche passions.
A fellow writer previously argued for a horror game category. It would be amazing. So would tabletop games, representing a dedicated supporter's campaign. But they will have to forgive me when I prioritize since similar to dedicated enthusiasts, I have a cast-iron argument for why my demand stands as crucial and significant. The demand is this: There should be an award type for logic-based games.
Categorizing Game Types
Categorizing art by genre is not a science; it’s very subjective, and inevitably generate discussions resulting in unclear classifications. This explains why cinema institutions avoid this approach. However, it represents an unavoidable compromise within the realm of interactive entertainment, showing incredible range they barely qualify as a single art form.
For the full spectrum of gaming accomplishments to receive acknowledgment, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Present Award Structure
Leading game ceremonies presently include genre categories for Action, Action/Adventure, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Collectively, these award types successfully include many game types, allowing placement for numerous titles.
Not so for brain-teasing titles. No appropriate category exists for their placement. Consider three of this year’s best games, each quite distinct: structural challenges of one title, the pulse-pounding block-matching of another game, engaging interpersonal challenges in another game. Where could they possibly go among existing types? Simply put, no category fits.
Recognition Challenges
There are dozens of brilliant puzzle games published annually without proper recognition at major award shows, if they accidentally match award groups including Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- One classic puzzle game got overlooked completely that year
- Another imaginative release was excluded during that ceremony
- Popular arranging title got ignored recently
- Just some puzzle games scraped into niche award types
Significance of Puzzle Games
Commonly they're small games, but the art behind logic titles carries substantial weight. Famous handheld logic titles stand as most engaged experiences worldwide continuing this trend for many years.
The famous puzzle experience competes with famous sandbox experiences competing to become best-selling game of all time; it additionally competes as greatest title ever. Puzzle games are foundational to the art of video games, while interacting across multiple categories.
The Solution and Justification
Brain-teasers wouldn't encounter that issue. It would be easy to populate a field of five interesting, varied, worthy titles each ceremony simply — actually, with challenge, given the need to exclude numerous deserving experiences.
To emphasize again, these are games lacking appropriate categories at major gaming awards. Brain-teaser creators are working at the challenging frontier game development, producing among the purest expressions of the video game form. Similar to movie stunt professionals, they deserve recognition. Let’s not keep them waiting 35 years.